The Craft — Hollywood

Amusement

A Craft Study — The Switched-Off Mind, and the Command to Come Out


Every study in The Craft has traced one trick: the emptied vessel, the enchanted image, the story that walks past the guard, the bargain with the deferred price. This one is about the condition all of them require.

None of it works on a mind that is testing. Every one of those tricks needs the guard off duty first. And the house is not careless about that — it is the first thing it takes from you, it takes it at the door, and it has a name for the taking that it prints on the building.

I. A Word Worth Getting Right

There is a popular teaching that amusement breaks down as a- (not) plus muse (to think) — so that to amuse is, literally, to not-think, and the Muses are sitting right there in the word.

It is a beautiful catch. It is also not true, and this study will not use it.

The a- in amuse is not the Greek alpha privative; it is the French a- meaning to or toward. And the muse in amuse is the Old French muser — to stare, to loiter, to dawdle — which is not the Greek Mousa at all. The goddess came into English through Latin Musa by a completely separate road. English simply ended up with two unrelated words that look identical. The catch is a coincidence of spelling.

That correction costs us nothing, because the truth is better and it cannot be taken away from us.

II. To Amuse Was to Delude

The French amuser meant to divert, to cause to waste time, to stupefy. And when English took it, it took that sense whole. For its first two centuries in our tongue, amuse did not mean to entertain. It meant to delude — to distract someone deliberately in order to deceive him.

It was a military term. To amuse the enemy was to occupy his attention at one point while the real work was done at another. A commander who amused an opposing force was not entertaining it. He was fixing its gaze on a decoy.

That is the actual, attested, documented history of the word that is written over the door of every entertainment house on earth. Not a folk etymology. Not a stretch. The plain record: an amusement is a decoy that holds your eyes while something happens elsewhere.

And nobody hid this one either. They just stopped saying the second half of the sentence — the part about what the real work was.

III. Divert: To Turn Aside

Its companion word confirms it. We call amusement a diversion, and we mean it kindly.

Divert is Latin diverteredis (aside) plus vertere (to turn). To divert is to turn a thing aside from where it was going.

A river is diverted. A convoy is diverted. In every other use of the word, we understand perfectly that something was heading somewhere and was made to go elsewhere instead.

Only in this one application do we use the word affectionately and never ask the obvious question: turned aside from what? A man does not get diverted from nothing. The word requires an original direction. It presumes he was going somewhere, and reports that he no longer is.

“I will set no wicked thing before mine eyes: I hate the work of them that turn aside; it shall not cleave to me.”

Psalm 101:3

The work of them that turn aside. The psalmist did not hate a category of art. He hated a category of work — the labor of the men whose trade is turning other men aside. He knew that trade existed and that it employed people.

IV. The Mind With the Door Open

So put the pieces together and look at what the house is actually doing.

It is not neutral ground where stories happen to be told. It is a room engineered to produce one specific state in you: eyes fixed, guard down, thinking offline, feeling wide open. The lights go out. The sound surrounds you. Nothing is asked of you and nothing can be argued with, because you are not in a conversation. You are being poured into.

And that state is not an unfortunate side effect of enjoying a film. It is the deliverable. It is why the tickets cost money.

This is where every other study in The Craft comes home. The emptied vessel could not sell you a borrowed voice if you were testing it. The glamour could not hold if you were looking at the lighting. The script could not put its verdict in your mouth if your guard were manned. The bargain could not defer its price if you were doing the arithmetic. Every trick in the house depends on one condition, and the house delivers that condition at the door, and calls it a good time.

A mind that has stopped testing is a door standing open. And an open door is not a sin. It is just an open door — which is precisely the problem, because nothing about it feels like anything at all.

V. Be Not Conformed

The Word’s instruction here is not vague, and it is aimed exactly at this.

“And be not conformed to this world: but be ye transformed by the renewing of your mind, that ye may prove what is that good, and acceptable, and perfect, will of Elohim.”

Romans 12:2

The Greek underneath is sharper than the English. Conformed is syschematizo — from schema, the outward shape a thing takes. Transformed is metamorphoo — from morphe, what a thing actually is. So: do not let the world press its shape onto your surface; be changed in your substance instead.

And that is a warning about how the pressing happens. Nobody is argued into a schema. A shape is pressed on by contact, repeated, over time, without discussion — which is a precise description of sitting in front of the house for thirty years.

Then note where Sha’ul locates the counter-work: the renewing of your mind. Not your feelings. Not your entertainment schedule. The mind — the nous, the faculty that weighs. The exact faculty that amusement is defined as switching off.

Set the two side by side and the collision is total. The Word says be transformed by the renewing of the mind. The house is built to divert the mind so nothing has to be weighed. These are not two things that can be balanced. They are opposite operations performed on the same organ.

VI. Try the Spirits

And the command that follows from it is the plainest instruction in the whole cluster.

“Beloved, believe not every spirit, but try the spirits whether they are of Yahuah: because many false prophets are gone out into the world.”

1 John 4:1

Try the spirits assumes three things the amused mind cannot hold at once. That spirits speak. That they speak through mouths you can see. And that you are expected to do something about it besides receive.

Notice that John does not say avoid the spirits. He says try them — test them, assay them, put them to the fire like metal. That is not fear. That is work, and it is work you are commanded to do while the thing is in front of you.

Which is exactly the work that a house of diversion is engineered to prevent.

VII. Come Out

So the command that runs through the whole of Scripture arrives here, and it arrives twice.

“Wherefore come out from among them, and be ye separate, saith Yahuah, and touch not the unclean thing; and I will receive you.”

2 Corinthians 6:17

“And I heard another voice from heaven, saying, Come out of her, my people, that ye be not partakers of her sins, and that ye receive not of her plagues.”

Revelation 18:4

Come out of her, my people. Addressed to His own — not to outsiders, not to the lost. To people who are His, and who are in her, and who do not appear to know it.

And read the reason given. Not so that you will be pure enough to be received — that is not what it says. That ye be not partakers of her sins, and that ye receive not of her plagues. It is protection. He is not withholding something from you. He is getting you out of a building that is coming down.

VIII. Not a Bonfire

So what does that look like on a Tuesday night? Not a bonfire of every disc in the house. That was never the ask, and a bonfire is often just the fastest way to feel finished with a thing you have not actually understood.

It looks like the guard coming back on.

It looks like knowing, when the lights go down, exactly what is being done to you and by whom. It looks like watching the lighting and not just the face. It looks like hearing the verdict a story intends you to deliver, and declining to deliver it. It looks like noticing that you have been diverted, and asking the question the word has been carrying all along: turned aside from what?

Because here is the thing about a decoy. It only works while you are looking at it.

This whole series has had one aim, and it was never to make you afraid of a screen. It was to hand back the question the machine is built to keep you from asking — and to leave you standing in front of it, awake.

Whose voice is that, and why am I letting it in?

← Back to The Craft


nazaryah.com